Getting Started


Playing World of Warships requires an account with If you're new to the Wargaming universe, create an account to get started.


Service Record

World of Warships has a unique player levelling system, designed to help new players adapt smoothly.

You'll start at Level 1, playing Co-op Battles against bots to get you comfortable with the game mechanics and how the ships move.

The more Experience (XP) you earn in battles, the faster you'll unlock higher levels of your Service Record and get your hands on new in-game features and rewards.

The more victories you win, and the more decisive the victories, the faster you will advance your Service Record.

To browse through each level of Service Record, click  PROFILE > SERVICE RECORD.


The Port is where you repair, customize, or upgrade your warships and where you research and purchase new ones. Take some time to familiarize yourself with all the features of the Port before diving into the heat of battle.


Battle Types

Introductory Mission

Master the basics of ship control, gunnery, and capturing control areas. The Introductory Mission can be played as frequently as desired, up until a player has completed 10 battles of any type.
Available only to players new to the game.

Co-op Battle

Team up with other players and fight a team of AI bots in an 8v8 format. Polish your naval skills, master coordinated combat maneuvers, or test newly acquired warships!
Your primary goal is to destroy all enemies or capture the bases/key areas.

Random Battle

Here's where the real fun begins! Set sail in a classic PvP-style battle that puts your combat skills to the test!
Random Battles feature two teams, maximum 12 warships each. The main objective is to capture the bases / key areas or destroy all enemy ships. Players are selected according to the type and tier of warships in the queue.


This battle type embodies the next stage of evolution for Co-op Battles in World of Warships. In Scenarios, you take part in epic naval operations, each offering a unique set of tasks, like saving onshore installations, escorting support vessels, or protecting allies in distress.
Scenarios are conducted with teams of seven players facing waves of AI opponents. This battle type is for Tier V and VI ships only, and becomes available once you reach Service Record level 8.

Ranked Battle

Searching for more coordinated play with top-level players? Try Ranked Battles!
Join a team of seven highly motivated players and square off against an opponent that is matched to your skill level. You start at the lowest Rank and progress by securing victories and gaining Stars. 
Ranked battles are seasonal and become available once you reach a certain level of Service Record.

Clan Battles

Think you’ve tried it all? Be ready to bring out your game face for Clan Battles – the clash of the naval titans! To participate, you need to join or create your own clan.
Clan Battles are played with Tier X ships in the 7 vs. 7 format, with each team having only one battleship and no carriers.
Win Clan Battles, earn Oil and develop your Naval Base to increase your permanent economic bonuses, and fight for the top positions in the Leaderboard.

Training Rooms

Mend your sails while the weather is fine… or not! To prepare for fierce combat, create a Training Room and invite friends to test ship loadouts and tactics for Random or Clan Battles in various weather conditions, or re-enact historic battles to your heart's content.
Training Rooms become available once you reach Service Record level 15.

In training battles, you don't use up your ammo or consumables, nor will you have to pay for the post-battle service of your ship. However, training battles won't bring you any credits, either.


Game Modes

The game mode defines team objectives for the upcoming battle and influences your battle tactics.



Number of bases or key areas: 2 (one for each team).

This is the baseline mode in World of Waships. Your mission is to capture or "cap" the enemy base or destroy all enemy warships. One player can cap in three minutes; two or more will take 90 seconds. Additional players won't increase the speed, just spread the points around. Taking any damage will cause a loss of half your capture points.

Available in battle types:




Number of bases or key areas: up to 5.

This mode has multiple neutral capture areas between the two opposing teams. Your goal is to advance your team’s victory points to 1,000 before the other team does so. Your team earns victory points by capturing and holding areas and by sinking enemy ships. (Destroying all enemy ships ends the battle immediately.) You do not earn any combat XP by capturing or defending zones in this mode.

Available in battle types:




Number of bases or key areas: 1.

The game mode is aimed at encouraging more aggressive gameplay with close range encounters. Epicenter is a huge zone of concentric capture areas, with each of the "rings" treated as separate capture area for scoring purposes. As teams move from the outer areas into the center, they begin to accrue capture points for the outer "rings" they are within. With this arrangement of key areas, the most advantageous tactic is to hold the central (smallest) key area.

Available in battle types:




Number of bases or key areas: 3 to 4.

The main feature of this mode is the inclusion of onshore installations, like forts and surveillance stations, located in specific capture sectors across the map. While these sectors are neutral, the installations do not participate in a battle. Once captured, they start to provide fire and reconnaissance support to the team who controls them. To win, a team must be the first to earn 1,000 points by suppressing and capturing enemy fortifications, and destroying enemy ships.

Available in battle types:




Each battle lasts a maximum of 20 minutes.